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Aug 27, 2018, 12 tweets

Ok, here's a thread about #flash games (on @kongregate) that left a mark on me because of cool design, clever mechanics, or (more often than not) an incredible mood. You'll have to use Firefox to play them. And thanks @gnomeslair for the idea! ⬇️

Fantastic Contraptions is a puzzle game in which you have to build moving machines from scratch in order to carry an item from point A to point B. Out 10 years ago (!), it has been copied by a lot of other games since, but I find it's simplicity beautiful. kongregate.com/games/inXile_E…

Midas (kongregate.com/games/wanderla…) is a platformer in which everything you touch turns into gold - including the girl you love. You'll have to come up with ways to wash yourself from your curse before getting to her. I love it's minimalistic design and it's meaning/gameplay match.

ImmorTall (kongregate.com/games/Pixelant…) is a short tale in which you play as a giant blob and use your own body to protect a family from the atrocities of war. There's a lot of interesting takes in this one, from sound design to graphic design to overall mood and tone. Warning: sad.

The Visit (kongregate.com/games/molkman/…) and You Have to Burn the Rope (kongregate.com/games/Mazapan/…) are kind of the same, but completely different. They're both quite quick to play through, and lovable, and actually deeper than they appear. Try them!

Even though it suffers from weak writing and clumsy pseudo-provocative thematics, Viewpoints (kongregate.com/games/agj_/vie…) is based on a very strong premise: the story it tells is written by the things you look at. I actually intend to recycle this mechanic in my next game project.

No-one has to die (kongregate.com/games/StuStuth…) is a masterclass in interactive storytelling. It uses the worn-out trope of time travel, but with the objective to make you explore an entire possibility space. And it does so brilliantly, asking interesting moral questions on the way.

Of all of Stillmerlin's interactive comics, A Duck has an Adventure (kongregate.com/games/Stillmer…) is my favorite. The art is slick, the narration is intricate and it is, indeed, full of adventure. And if you like the genre, there's more: kongregate.com/games/Stillmer…

I sucked at Philosophy in high school - in fact, I did not really understand the concept behind it. I wish I had the opportunity to play Socrates Jones Pro Philosopher (kongregate.com/games/ChiefWak…) back in the days, because this Phoenix Wright ripoff with a twist really is cool.

A tribute to my teenage mindset, Personal Trip to the Moon (kongregate.com/games/VoEC/per…) is a strange exploration game with a very dark and very powerful mood. Plus, there's an amazing soundtrack, if you like rough post-rock

And finally, if you like silly life and/or Groundhog Day style "simulators" (it's kind of a kink to me), here's a few for you to try: kongregate.com/games/Fr0z3nf1…, kongregate.com/games/rustyFru…, kongregate.com/games/molkman/… They're not all good, but I like what they try to achieve.

There! I'm sure I'm forgetting a lot of them (for instance, as I write this, @terrycavanagh's Don't Look Back immediately comes to mind), so if you, too, used to be a #flashgames enthusiast, please share your best memories here!

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