Nylon Blonde Profile picture
Sep 20, 2017 10 tweets 2 min read Twitter logo Read on Twitter
A lot to unpack in this gif so of course I am gonna post it in the middle of the night. Details in thread #wolfganggame #indiedev #gamedev
1. There's actually been a major gameplay mechanic change, changing stance manually heals you now. This allows you to effectively combo
Before, healing only happened when recovering from a stun, a problem b/c KOing enemies effectively heals them while you take defensive dmg
Healing on a stance change grants you an opportunity to set up b/c u usually take at least one hit whole charging for a turn
This change increases the tempo of the game too, it's feeling a lot more satisfying b/c you spend less time just trading KOs
2. A QOL change, namely that you can now hold a button during your turn to highlight the enemies' combined range to see threat area
You could already select the opponents individually to inspect their range but this allows quick checks without having to deselect character
And lastly, 3. There's now a numeric indicator for damage done/healed when health changes just for clarity's sake
These are all changes that are thanks to all the excellent feedback I received from the last build, and I'm feeling pretty good about it
I was feeling off about the game last week but having made these changes I've got a new sense of confidence going forward 💪

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