Dana Allen-Greil Profile picture
Feb 28, 2018 16 tweets 10 min read Twitter logo Read on Twitter
[#musetech syllabus thread: week 7!] This week's topic? MOBILE. We talked about techniques for are offering museum experiences anytime and anywhere... #mtogo
(There's a ton of ways to think about this topic so bear with me as I share a bunch of awesome links!)
One of my favorite #musetech articles of all time: "Catching Our Breath: Assessing Digital Technologies for Meaningful Engagement," by Mann, Moses and Fisher in @NAMExhibitions journal fall 2013 goo.gl/ACPuUM
The piece kicks off w/ story of using @SFMOMA Family Gallery Game app...at the @metmuseum. Props to the authors for brilliantly illustrating the obvious. Why don't museums build amazing apps (or insert product here) *TOGETHER* that can be used in any museum collection or space??
What I also love about that piece is it asks museums to create experiences that optimize the unique"real" + "social" aspects of museum visits. This is not tech for tech's sake.
On a related note is my contribution to the discussion on the point / opportunity for museum apps, a response to @mairkerr's query "Are museum apps boring?" danamus.es/2013/08/08/are…
TL;DR: Check out Magic @Tate Ball tate.org.uk/context-commen… for an app that can be used anytime, anywhere, to fetch a personalized art moment just for you.
Touch Van Gogh was one of the first apps for iPads that really leveraged the larger mobile screen & embraced the tactile and personal feel of the tablet format. Read about it via @vangoghmuseum @Marthedevet mw2014.museumsandtheweb.com/paper/touch-va…
ask us to think beyond different screen sizes to interactives that are "responsive" to location, time, preference, and skill mw2014.museumsandtheweb.com/paper/beyond-t…
& @shell7 bring us an inspiring case study at @brooklynmuseum to "create a dynamic and responsive museum that fosters dialogue and sparks conversation between staff and all Museum visitors.” museumtwo.blogspot.com/2015/06/asking…
Of course, you can't talk about museums and the era of mobile without a mention of SELFIES, right? Guess which museum's curator called our phones: "a little vial of crack in our back pocket"? latimes.com/entertainment/…
Always generous with their learnings, @FranklyGW share highlights from 6 years of #mtogo research medium.com/frankly-green-…
In the same "let's be real" vein, see @cdilly's pure gold piece on whether apps are worth it for museums to invest in... colleendilen.com/2017/04/05/are…
We bookended our discussion of mobile with some inspiration from the wildly successful "Send Me @SFMOMA" texting platform (and a shout-out to @micahwalter's earlier "Object Phone" chatbot!) sfmoma.org/send-me-sfmoma/
In addition to all of these well-documented case studies, we were treated to guest speaker @alicedowwalker's thoughtful take on mobile in museums. We listened to some dramatically wonderful audio tour stops, talked #designthinking, and tried out customer journey mapping.
We covered so much ground on the topic of mobile in museums--did I mention we discussed @cooperhewitt's Pen and @ClevelandArt's ArtLens!?! But surely we missed your favorite example...? Please share! 🙋🤳

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More from @danamuses

Mar 2, 2018
[#musetech syllabus thread: week 8!] Tonight's topic was CROWDSOURCING & PARTICIPATION. We kicked off the readings with @ninaksimon's "Why Participate?" participatorymuseum.org/preface/
"When people can actively participate with cultural institutions, those places become central to cultural and community life." - @ninaksimon See also Chapter 1: Principles of Participation participatorymuseum.org/chapter1/
We also read a guest post on @ninaksimon's blog about the "Oh Snap!" project which involved online and offline participation, including a physical exhibit of visitor-contributed photos surrounding works from the @CarnegieArtMuse collection museumtwo.blogspot.com/2013/03/guest-…
Read 9 tweets
Feb 21, 2018
[#musetech syllabus thread: week 6!] This week's readings focused on in-gallery tech. We kicked off the topic with @rosemarybeetle's blog post on what the @V_and_A learned from observing visitors vam.ac.uk/blog/digital-m…
We also investigated @CultureGrrl's critique of @cooperhewitt's Pen, @ClevelandArt's Gallery One, and @MuseumModernArt's Audio+ wsj.com/articles/the-b…
We also delved into the responses @CultureGrrl received from #musetech pros like @SarahatReynolda @donundeen @sebchan @caw_ who largely called for a more nuanced (and inclusive) critique of the role tech can play in museum visits artsjournal.com/culturegrrl/20…
Read 12 tweets
Feb 9, 2018
[#musetech syllabus thread: week 5!] This week's theme was digitization and, boy, did we get lucky with a guest lecture by @dzorich! We read the @SIxDIGI's founding 2010 document "Creating a Digital Smithsonian" si.edu/content/pdf/ab…
We also brushed up on @3D_Digi_SI's efforts including the compelling case study of the Cosmic Buddha 3d.si.edu/model/fullscre… Catch up on the background in this Gizmodo piece: gizmodo.com/the-smithsonia…
We also read @nancyproctor's @curatorjournal piece on @googlearts, published shortly after the project's launch in 2011, in which she brilliantly laid out many of the opportunities and fears we are still debating today. onlinelibrary.wiley.com/doi/10.1111/j.…
Read 8 tweets
Feb 2, 2018
[#musetech syllabus thread: week 4!] This week we explored how museums are opening up collections for re-use and rethinking storytelling in the digital age. Saddle up!
& Jane Burton offer a primer on the history of the "online exhibition" (and its unfortunate second-class, second-thought status) in this @museweb paper: mw2013.museumsandtheweb.com/paper/online-e…
's presentation of @ExploreWellcome's long-form immersive story "Mindcraft" asks us to think about how to do SLOW in a fast, snackable online world theguardian.com/culture-profes…
Read 11 tweets
Jan 26, 2018
[#musetech syllabus thread: week 3!] This week my "Museums and New Media" class explored online collections. We discussed how to publish *usable* collection information and explored openness as a value in museums.
"Digital Knowledgescapes: Cultural, Theoretical, Practical, and Usage Issues Facing Museum Collection Databases in a Digital Epoch" by Fiona Cameron and Helena Robinson (2007) problematizes traditional museum approaches to documentation in the digital age. …tpress.universitypressscholarship.com/view/10.7551/m…
A good quote from Cameron and Robinson's piece to ponder. When we publish from collection management systems straight to the web, are we thinking through the implications of that choice? Are we creating supportive educational spaces online or...? 🤔 The structure and content of online collection documentation has yet to be questioned more rigorously in both the theoretical and user needs contexts. The challenge to create new collection data models for online collections that are capable of transforming collection documentation tools into effective and sustainable knowledge environments remains. One may also ask how changes resulting from this questioning will re
Read 14 tweets
Jan 20, 2018
Alright, #musetech nerds! Here's what we covered in week 2 of "Museums and New Media" at @GUmuseumstudies...
First, an oldie but goodie: 1998 Morrisey and Worts list article lists a range of interpretive strategies for engaging visitors using technology (think outside mere content delivery!) academia.edu/9284639/A_Plac…
Next up: Listen to @TylerGreenDC @peterdueker @annecgoodyear on @kojoshow debate the impact of digitization on how people view and experience works of art. Does super zoom kill artistic intent and destroy the museum business model? You decide! danamus.es/2013/07/02/mus…
Read 12 tweets

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