In 2017, I played a lot of board games in person, and online, with @boardgamearena. My favorites: Codenames, Noir, Outlaws, Secret Moon, Pandemic (especially Legacy), Quantum, + an old favorite, chess.
I used to think playing games was: wasted time, guilty pleasure. Now I let myself enjoy them, + I also think there are benefits. @soryuforall says sports are life minus everything important. You can mess up + experiment. Even if you lose, you learn. Same is true w/ games.
The more board games you’ve played, the faster you are at picking them up. People who don't play a lot of games are slow to learn new games, people who do are surprisingly quick.
Cross-transference applies not only to rules, but also to strategy. The most recent game I learned was Quantum (my current favorite). I'm pretty good at it, and I suspect this is partially because of my skill at chess. Quantum is harder for me though.
When you play a lot of games, you start to appreciate game design, its intricacies, complexities, tradeoffs, possibilities. Designing a whole game seems harder than you might think. Seems to me that custom expansions or house rules are a good starting place.
Hermann Hesse's The Glass Bead Game is a wonderful novel, my favorite of his and likely his best, and incredibly prescient. That is all.
This thread has full disclosure of my funnel. If you're interested in Hostwriting, you'll know what you're getting into. If you're into business, you can copy it, or give me feedback.
Tweetstorms or threaded tweets have become a popular way to share and distribute ideas both with and beyond the character constraints (formerly 140, now 280). ✍️
As Tiago Forte @fortelabs has pointed out, you can "dial down the scope" of writing by writing a tweetstorm, receiving feedback, and then adapting into a blog post, or some other, larger deliverable. 🎛️
Tweetstorms occupy a space and size between a tweet and a blog post.
However, tweetstorms are public. You might not be ready to share your thoughts with a public audience. 😳
Usually, people learn languages + tools to start or further a career as a programmer, engineer, etc. Otherwise, people typically stick to what is easily available / understandable to them (e.g., smartphone apps, consumer applications and OS's, typically no programming).
Both these options are fine, but I don't think there needs to be a divide between technologists and non-technologists, programmers and non-programmers. Time will blur and destroy this divide, like it did with previous soft technologies writing + money (breakingsmart.com/en/season-1/a-…).
I'm not taking either path right now. Learning to use technologies like shells, text editors, and programming languages has been pleasurable and useful for me. I don't want to focus or define my career around them, though.
1/ I'm toying with the idea of a final stage of Progressive Summarization. #BASB
2/ Currently, the final stage is to incorporate what you've learned from your notes into a "remixed" deliverable of some kind - such as a tweet, a blog post, or a book.
3/ Of course, that's not really final within your own PKM, because the deliverable and the materials that you used to create it circulate back into your PARA notebooks.
1/ #Anki#srs has a concept of leeches: "cards that you keep on forgetting. Because they require so many reviews, they take up a lot more of your time than other cards." apps.ankiweb.net/docs/manual.ht…
2/ There are also leeches in your task manager: tasks that you keep on rescheduling / procrastinating.
3/ The Anki manual suggests a few options for dealing with #Anki leeches: prioritizing one card rather than another (in the case of interference); deleting the leech entirely; or changing the presentation of the card / making a new card.