Co-Founder and CEO @monomipark, Game Director of Slime Rancher, @Official_GDC Advisory Board, he/him
May 3, 2018 • 21 tweets • 5 min read
Since it comes up again and again, especially with the rate at which games are released these days, here's a quick rundown on how to survive indie gamedev. At least, this is what I do and things have worked out ok. So strap yourself in and away we go... #gmaedev#indie#indiedev
You want to think in 3's:
3 days
3 weeks
3 months
3 years
Because time is the most important resource we have, both in gamedev and life. It rules all. So be very aware of your time. Now, 3's: