Founder of @Tuatara_VFX, VFX artist, game developer, dad.
Aug 25, 2018 • 4 tweets • 4 min read
Dynamic lights are expensive, using sprites with a modulate blend material you can multiply screen colors behind the sprite and use depth masking to fake a light radius, cheap and can work surprisingly well. #screenshotsaturday#UE4#gamedev#indiedev
Using modulate blending, make sure you clamp the result in a range above 1 for this to work right. Modulate blending without depth testing is also great for various glow effects. #screenshotsaturday#UE4#gamedev#indiedev